Mercenary
Strength / Dexterity class · 3 ascendancies
You've got a weapon, I'll wield it. Just tell me where to point it. I've seen the highs and horrors of war, and I'll do whatever it takes to survive. If you've got coin, I'm your man.
Starting attributes
Strength11
Dexterity11
Intelligence7
Every class starts at level 1 with 16 life and 30 mana; the attributes above are what differs.
What you start with
WeaponMakeshift CrossbowCrossbows
SkillFragmentation Rounds
The crossbows is two-handed, so this class begins with no off-hand.
Where it starts on the tree
The Mercenary has a passive-tree start node of its own, not shared with any other class.
Open the passive tree →Ascendancies— 3
Gemling Legionnaire
6 passivesThe more you embrace virtue gems, the more power they offer...
Tactician
9 passivesCountless wars have left you with skills somewhat resembling a decent officer...
Witchhunter
7 passivesThere's something very wrong with this world... and you're going to fix it.
You commit to one ascendancy per character. Each page lists every ascendancy passive it grants.