Emergent Possibility
Emergent Possibility
Rune
Requires Level 60
Limited to: 1 (Ancient Augment)
Body Armour
15% of Chaos Damage from Hits taken as a Damage of a random Element
Boots
50% increased Runic Ward Regeneration Rate while Sprinting
Gloves
Gain 1% of Damage as Extra Damage of a random Element per
Rune Socketed in Equipped Items
At a glance
- Type
- Rune
- Required level
- 60
- Equip limit
- 1 (Ancient Augment)
Effects by slot
Body Armour
15% of Chaos Damage from Hits taken as a Damage of a random Element
Bonded
+13% to Chaos Resistance
Boots
50% increased Runic Ward Regeneration Rate while Sprinting
Bonded
15% increased Runic Ward Cost Efficiency
Gloves
Gain 1% of Damage as Extra Damage of a random Element per
Rune Socketed in Equipped Items
Bonded
20% increased Elemental Damage
Bonded lines are extra modifiers that only apply while your character has the Shaman notable Wisdom of the Maji (“Gain the benefits of Bonded modifiers on Runes and Idols”).
How to use it
Place into an empty Augment Socket in an Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.