Secrets in the Dark
Quest rewards
Objectives, step by step
Travel to the Grelwood
Travel through Clearfell to the Grelwood and search for any clues about the night the Count took his men out there.
Search the Grelwood
Search the Grelwood for any hint of what might have happened to the Count and his men that fateful night.
Ask Una for help
You have found the Tree of Souls. An ancient entity hangs upon it. Summon Una and ask her for advice.
Find the Red Vale
To release the Hooded One, you must find the 3 runes in the Red Vale. Look for the Red Vale in the Grelwood.
Find the Red Vale
To release the Hooded One, you must find the 3 runes in the Red Vale. Look for the Vale in the Grelwood.
Search for Runes of Power
The runes you need to release the Hooded One are somewhere in the Red Vale. Look for them.
Search the Red Vale
This vale is littered with the debris of countless battles. Search it for anything that may still be useful.
Investigate the Obelisks of Rust
Residual magic clearly still resides in the Red Vale. Investigate the Obelisks of Rust for the Runes of Power.
Loot the Runes of Power
The Runes of Power are clearly powerful. Collect all that the Red Vale has to offer.
Activate the Obelisk of Rust
Activate the Obelisks of Rust in the Red Vale to collect the Runes of Power for the Hooded One.
Collect Runes of Power
Collect all the Runes of Power in the Red Vale.
Collect Runes of Power
Collect the 2 remaining Runes of Power from the Obelisks of Rust in the Red Vale.
Collect Runes of Power
Collect the last Rune of Power from the Obelisks of Rust in the Red Vale.
Defeat the Monsters
Destroy the monsters guarding the Rune of Power.
Defeat the Rust King
Destroy the Rust King guarding the final Rune of Power.
Bring the Runes to Renly
You have found the Runes of Power in the Red Vale. Take them to Renly for forging.
Take the Rune Spikes from Renly
Renly has forged the Runes of Power from the Red Vale into spikes. Take them from him.
Return to the Grelwood
You have taken the forged Rune Spikes from Renly. Return to the Grelwood with them.
Use the Rune Spikes
Stab each Rune Spike into the Ancient Runes on the Tree of Souls to ask it to release the Hooded One.
Speak to Una
You have released a dark entity called the Hooded One from the Tree of Souls. Speak to Una for more information.
Meet Una in Clearfell
You have released a dark entity called the Hooded One from the Tree of Souls. Return to Clearfell Encampment and speak to Una.
Quest Complete
Quest Complete - You have released a dark entity called the Hooded One from the Tree of Souls.
Items you collect
Runed Girdle
Runed Guard
Runed Skull Cap
Quest items you pick up while completing this quest — they can't be traded or sold. Collected across The Grelwood, Clearfell Encampment and The Red Vale.
Who you'll deal with
“Here are your spikes but... be cautious. They stayed warm after forging no matter how many times I quenched them.”
“I would ask what you need these for, but I'm putting my trust in you.”
Secrets in the Dark
“All this began the night Count Geonor took his most loyal men into the Grelwood. After he returned, a madness grew in him.”
“Something happened out there... Please, I beg of you, travel into the forest and begin your search. There must be some clue as to what took place.”
“I fear this land's sickness will only deepen unless we do something.”
“You must have heard the rumours in the village. All this began the night Count Geonor took his most loyal men into the Grelwood. That's when his growing madness began.”
“Something happened out there... Please, I beg of you, travel to the forest and begin your search. There must be some clue as to what took place.”
“I fear that our land's sickness will only deepen unless something is done.”
Gather the Runes
“There is a battlefield not far from here that runs red with rust, where the weapons and armour of countless Ezomytes still remain... We call it the Red Vale. You should search the area. There may still be power in some of those centuries old relics.”
“Renly will know how to forge them. Bring the runes to him, and then, perhaps, we shall find some answers.”
The Wound
“He's unconscious, but he's breathing. Though... this wound... We should take him back to Clearfell. He may be the only one who knows what truly happened out here.”
“Reward” marks the NPC who hands you this quest's reward.
Where it takes you
The Grelwood · Clearfell Encampment · The Red Vale (monster level 4+)