Equilibrium
Notable passive
Equilibrium
Type: Notable
30% increased Attack Damage if you've Cast a Spell Recently
10% increased Cast Speed if you've Attacked Recently
Passive points to reach it
Every node you path through costs a point, so this is the full price of Equilibrium from each class’s starting node — cheapest first, out of the 123 points a character can earn.
Druid17
Warrior17
Sorceress · Witch22
Mercenary24
Monk30
Huntress · Ranger32
Adjacent on the passive tree
The nearest notables and keystones you path through or toward from this node.
This is a source of
Offence