How to Get Charges
Every source of Charges in Path of Exile 2 — 9 gear affixes, 9 passives, 4 ascendancy nodes, 16 unique items, 24 runes & socketables and 8 skill gems. Exact in-game numbers throughout.
Group by
Gear modifiers(9)
Rollable prefixes and suffixes with their full roll ranges — each links into the modifier reference pre-filtered.
- (1-2)% increased Projectile Damage per Power ChargePrefixItem
- (3-4)% increased Projectile Damage per Power ChargePrefixItem
- (5-6)% increased Projectile Damage per Power ChargePrefixItem
- 4 to 7 Added Cold Damage per Frenzy ChargePrefixItem · ilvl 63
- 8 to 12 Added Cold Damage per Frenzy ChargePrefixItem · ilvl 63
- (5-10)% chance to gain a Power Charge on Critical HitSuffixItem
- 25% chance to gain a Power Charge when you BlockSuffixItem · ilvl 63
- (10-30)% chance to gain a Power Charge when you StunSuffixItem
- 16% chance to gain a Power, Frenzy, or Endurance Charge on killSuffixItem · ilvl 63
Passive tree(9)
- 25% chance when you gain an Endurance Charge to gain an additional Endurance ChargeThirst for EnduranceNotable
- 25% chance when you gain a Power Charge to gain an additional Power ChargeThirst for PowerNotable
- Gain Power Charges instead of Frenzy ChargesResonanceKeystone
- Gain Frenzy Charges instead of Endurance ChargesResonanceKeystone
- Gain Endurance Charges instead of Power ChargesResonanceKeystone
- Quarterstaff Skills that consume Power Charges count as consuming an additional Power ChargeOne with the StormNotable
- +1 to Maximum Endurance Charges if you have at least 100 TributeUnbuckling ResilienceNotable
- +1 to Maximum Power Charges if you have at least 100 TributeUncompromising EfficacyNotable
- +1 to Maximum Frenzy Charges if you have at least 100 TributeUnfettered HysteriaNotable
Ascendancy nodes(4)
- 50% chance when you gain a Frenzy Charge to gain an additional Frenzy ChargeAvidityDeadeye · Ranger
- Damaging Spells consume a Power Charge if able to trigger Abyssal ApparitionSteward of KulemakAbyssal Lich · Witch
- Benefits from consuming Frenzy Charges for your Skills have 50% chance to be doubledThrilling ChaseDeadeye · Ranger
- Spells consume a Power Charge if able to deal 40% more DamagePrice of PowerLich · Witch
Unique items(16)
- +1 to Maximum Power ChargesPowertreadBoots
- 25% chance to gain a Power Charge on Critical HitVoll's ProtectorBody Armour
- +1 to Maximum Frenzy ChargesDarkray VectorsBoots
- Recover 5% of maximum Life for each Endurance Charge consumedKingsguardBody Armour
- -10% to all Elemental Resistances per Power ChargeAdonia's EgoWand
- +(-1-1) to Maximum Power ChargesAdonia's EgoWand
- Grants a Power Charge on useBreath of the MountainsCharm
- 5% increased Movement Speed per Frenzy ChargeDarkray VectorsBoots
- 25% reduced Endurance Charge DurationKingsguardBody Armour
- Attacks consume an Endurance Charge to Critically HitNebulochMace
- Take 100 Chaos damage per second per Endurance ChargeNebulochMace
- 12% increased Critical Damage Bonus per Power ChargePowertreadBoots
- 20% chance to gain a Power Charge on HitRedflare ConduitBody Armour
- Lose all Power Charges on reaching maximum Power ChargesRedflare ConduitBody Armour
- Shocks you when you reach maximum Power ChargesRedflare ConduitBody Armour
- Grants a Frenzy Charge on useValako's RoarCharm
Runes & Socketables(24)
- 50% chance when you gain an Endurance Charge to gain an additional Endurance ChargeGuatelitzi's Soul Core of EnduranceSoul Core · Martial Weapon
- 50% chance when you gain an Endurance Charge to gain an additional Endurance ChargeGuatelitzi's Soul Core of EnduranceSoul Core · Wand or Staff
- 15% chance when you gain an Endurance Charge to gain an additional Endurance ChargeIdol of OakIdol · Boots
- 15% chance when you gain a Power Charge to gain an additional Power ChargeIdol of AliraIdol · Helmet
- 50% chance when you gain a Power Charge to gain an additional Power ChargeXopec's Soul Core of PowerSoul Core · Martial Weapon
- 50% chance when you gain a Power Charge to gain an additional Power ChargeXopec's Soul Core of PowerSoul Core · Wand or Staff
- 15% chance when you gain a Frenzy Charge to gain an additional Frenzy ChargeIdol of KraitynIdol · Gloves
- 50% chance when you gain a Frenzy Charge to gain an additional Frenzy ChargeOpiloti's Soul Core of AssaultSoul Core · Martial Weapon
- 50% chance when you gain a Frenzy Charge to gain an additional Frenzy ChargeOpiloti's Soul Core of AssaultSoul Core · Wand or Staff
- +1 to Maximum Power ChargesIdol of AliraIdol · HelmetBonded
- +1 to Maximum Power ChargesLegacy of Adonia's EgoRune · Wand
- +1 to Maximum Frenzy ChargesIdol of KraitynIdol · GlovesBonded
- Recover 5% of maximum Life for each Endurance Charge consumedLegacy of KingsguardRune · Body Armour
- 30% increased Endurance, Frenzy and Power Charge DurationAncient Rune of ProwessRune · SpearBonded
- 25% increased Endurance, Frenzy and Power Charge DurationIdol of EramirIdol · SceptreBonded
- Gain 1 Endurance Charge on reaching Low Life, only once every 2 secondsEmergent ProtectionRune · Helmet
- 40% increased Endurance Charge DurationEmergent ProtectionRune · HelmetBonded
- If you would gain a Power Charge, Allies in your Presence gain that Charge insteadIdol of AliraIdol · Sceptre
- 40% increased maximum Energy Shield if you've consumed a Power Charge RecentlyIdol of AliraIdol · SceptreBonded
- If you would gain a Frenzy Charge, Allies in your Presence gain that Charge insteadIdol of KraitynIdol · Sceptre
- 40% increased Evasion Rating if you've consumed a Frenzy Charge RecentlyIdol of KraitynIdol · SceptreBonded
- +1 to Maximum Endurance ChargesIdol of OakIdol · BootsBonded
- If you would gain an Endurance Charge, Allies in your Presence gain that Charge insteadIdol of OakIdol · Sceptre
- 40% increased Armour if you've consumed an Endurance Charge RecentlyIdol of OakIdol · SceptreBonded
Skill gems(8)
- Increased Skill Speed with Frenzy Charge: 25%Charge RegulationActive gem · at max level
- More Critical Hit Chance with Power Charge: 26%Charge RegulationActive gem · at max level
- More Armour, Evasion and Energy Shield with Endurance Charge: 20%Charge RegulationActive gem · at max level
- Lightning damage per Power Charge: 1–22Charged StaffActive gem · at max level
- Minimum Frenzy Charge gain interval: 6.1sCombat FrenzyActive gem · at max level
- Grants 3 Frenzy Charges on Parried ConsumptionDisengageActive gem · at max level
- Grants a Frenzy Charge on Parried ConsumptionDisengageActive gem · at max level
- Additional Power Charge chance: 76%Power SiphonActive gem · at max level