Viper Legionnaire
Humanoid · Utzaal
Where it spawns
UtzaalAct 3 · Level 43
Appears in: Campaign, Endgame, Incursion.
Profile
- Category
- Humanoid
- Size
- Medium
- Attack style
- Ranged
- Movement
- Fast
- Damage
- Physical
- Pack size
- 2–5
- Packs it appears in
- 7
Combat profile
- Life
- ×1.6 a normal monster's
- Damage
- ×1.44 a normal monster's
- Attack time
- 1.5s
- Critical hit chance
- 5%
- Damage spread
- ±20%
- Attack range
- 4–7
- Experience
- ×1.6
These are multipliers on a normal monster of the same level. For the figures themselves, set a level below.
Stats at level
- Life
- 2,525
- Damage
- 145
- Armour
- 681
- Evasion rating
- 631
- Experience
- 8,446
Base figures at level 43, before map modifiers, monster rarity, party scaling or the ±20% roll on each hit. You meet it at level 43.
- Life as an ally
- 4,514
- Damage as an ally
- 352
The game keeps a second, higher curve for monsters fighting on your side — what this one would have as a minion. Which monsters can actually be raised is not something the game publishes, so these figures describe the curve, not a promise that you can summon it.
Versions
Viper Legionnaire is fought in 4 versions with different figures — the profile above is the one you meet first.
Version 1
Life×1.6
Damage×1.44
Attack time1.5s
Critical hit chance5%
Experience×1.6
Damage spread±20%
Attack range4–7
Armour+33%
Evasion+66%
Version 2
Life×1.6
Damage×1.4
Attack time1.5s
Critical hit chance5%
Experience×1.6
Damage spread±20%
Attack range4–50
Armour+33%
Evasion+66%
Version 3
Life×1.6
Damage×1.6
Attack time1.5s
Critical hit chance5%
Experience×1.6
Damage spread±20%
Attack range4–17
Armour+80%
Version 4
Life×1.6
Damage×1.6
Attack time1.5s
Critical hit chance5%
Experience×1.6
Damage spread±20%
Attack range4–12
Armour+33%
Evasion+50%
Related monsters
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