PoE 2 Ref

Vile Imp

Humanoid · Undead · Clearfell

Where it spawns

ClearfellAct 1 · Level 2
The GrelwoodAct 1 · Level 4
The Ezomyte MegalithsWaystone map · Level 65

Appears in: Campaign, Endgame.

Profile

Category
Humanoid · Undead
Size
Extra small
Attack style
Melee
Movement
Fast
Damage
Physical
Pack size
1–5
Packs it appears in
4

Combat profile

Life
×0.65 a normal monster's
Damage
×0.72 a normal monster's
Attack time
1.32s
Critical hit chance
5%
Damage spread
±20%
Attack range
4–6
Experience
×0.65

These are multipliers on a normal monster of the same level. For the figures themselves, set a level below.

  • 10% less Attack Speed

Stats at level

Life
13
Damage
7
Armour
6
Evasion rating
45
Experience
12

Base figures at level 2, before map modifiers, monster rarity, party scaling or the ±20% roll on each hit. You meet it at levels 2–65.

Life as an ally
54
Damage as an ally
3

The game keeps a second, higher curve for monsters fighting on your side — what this one would have as a minion. Which monsters can actually be raised is not something the game publishes, so these figures describe the curve, not a promise that you can summon it.

Spawns alongside

Vile Hag3 shared packs

Versions

Vile Imp is fought in 2 versions with different figures — the profile above is the one you meet first.

Version 1

Life×0.65
Damage×0.72
Attack time1.32s
Critical hit chance5%
Experience×0.65
Damage spread±20%
Attack range4–6
Evasion+50%
  • 10% less Attack Speed

Version 2

Life×0.65
Damage×0.65
Attack time1.32s
Critical hit chance5%
Experience×0.65
Damage spread±20%
Attack range4–6
Evasion+50%
  • 10% less Attack Speed

Related monsters

Rotten WolfClearfell
Vile HagClearfell
DrownedThe Riverbank
Fungal ZombieThe Grelwood
Ancient EzomyteThe Red Vale
Fungal ProliferatorThe Grim Tangle

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