Vault Lurker
Where it spawns
Appears in: Campaign, Interlude, Endgame.
Profile
- Category
- Beast
- Size
- Extra extra small
- Attack style
- Melee
- Movement
- Slow
- Damage
- Physical
- Pack size
- 2–6
- Packs it appears in
- 6
- Applies poison
Combat profile
- Life
- ×0.9 a normal monster's
- Damage
- ×0.9 a normal monster's
- Attack time
- 1.5s
- Critical hit chance
- 8%
- Damage spread
- ±20%
- Attack range
- 5–10
- Experience
- ×0.9
These are multipliers on a normal monster of the same level. For the figures themselves, set a level below.
- Vulnerable to Fire
Stats at level
- Life
- 202
- Damage
- 32
- Armour
- 81
- Evasion rating
- 152
- Experience
- 494
Base figures at level 19, before map modifiers, monster rarity, party scaling or the ±20% roll on each hit. You meet it at levels 19–54.
- Life as an ally
- 745
- Damage as an ally
- 42
The game keeps a second, higher curve for monsters fighting on your side — what this one would have as a minion. Which monsters can actually be raised is not something the game publishes, so these figures describe the curve, not a promise that you can summon it.
Skills it uses
Ensnaring Arrow
Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.