Bloodrite Guard
Where it spawns
Appears in: Campaign, Endgame, Incursion, Ultimatum, Strongboxes.
Profile
- Category
- Humanoid
- Size
- Medium
- Attack style
- Melee
- Movement
- Medium
- Damage
- Fire
- Pack size
- 1–5
- Packs it appears in
- 16
- Blocks damage
Combat profile
- Life
- ×1.1 a normal monster's
- Damage
- ×1.1 a normal monster's
- Attack time
- 1.5s
- Critical hit chance
- 5%
- Damage spread
- ±20%
- Attack range
- 6–20
- Experience
- ×1.1
These are multipliers on a normal monster of the same level. For the figures themselves, set a level below.
- Resists Fire
Stats at level
- Life
- 1,608
- Damage
- 107
- Armour
- 479
- Evasion rating
- 461
- Experience
- 5,434
Base figures at level 42, before map modifiers, monster rarity, party scaling or the ±20% roll on each hit. You meet it at level 42.
- Life as an ally
- 2,979
- Damage as an ally
- 253
The game keeps a second, higher curve for monsters fighting on your side — what this one would have as a minion. Which monsters can actually be raised is not something the game publishes, so these figures describe the curve, not a promise that you can summon it.
Skills it uses
Blazing Lance
Throw a spear leaving a trail of [Fire|Fire] in its wake, [Burning|Burning] enemies. Then throws a second spear in the same direction, causing the trail of [Fire|Fire] to expand outwards.
Spawns alongside
Versions
Bloodrite Guard is fought in 7 versions with different figures — the profile above is the one you meet first.
Version 1
Resists Fire
Skills: Blazing Lance
Version 2
Resists Fire
Blocks damage
- 30% Chance to Block Attack Damage
- You take 15% of damage from Blocked Hits
Version 3
Resists Fire
Version 4
Resists Fire
Version 5
Resists Fire
Version 6
Resists Fire
- 30% Chance to Block Attack Damage
- You take 15% of damage from Blocked Hits
Version 7
Resists Fire