Blood Carrier
Demon · Humanoid · The Manor Ramparts
Where it spawns
Appears in: Campaign, Interlude, Endgame.
Profile
- Category
- Demon · Humanoid
- Size
- Medium
- Attack style
- Melee
- Movement
- Fast
- Damage
- Physical
- Pack size
- 3–5
- Packs it appears in
- 2
- On-death effect
Combat profile
- Life
- ×1.1 a normal monster's
- Damage
- ×1.1 a normal monster's
- Attack time
- 1.395s
- Critical hit chance
- 5%
- Damage spread
- ±30%
- Attack range
- 5–7
- Experience
- ×1.1
These are multipliers on a normal monster of the same level. For the figures themselves, set a level below.
Stats at level
- Life
- 130
- Damage
- 29
- Armour
- 49
- Evasion rating
- 141
- Experience
- 287
Base figures at level 14, before map modifiers, monster rarity, party scaling or the ±30% roll on each hit. You meet it at levels 14–56.
- Life as an ally
- 622
- Damage as an ally
- 32
The game keeps a second, higher curve for monsters fighting on your side — what this one would have as a minion. Which monsters can actually be raised is not something the game publishes, so these figures describe the curve, not a promise that you can summon it.
Spawns alongside
Related monsters
Gargoyle DemonThe Manor Ramparts
Iron GuardThe Manor Ramparts
Iron SpearmanThe Manor Ramparts
Iron ThaumaturgistThe Manor Ramparts
Blood CollectorOgham Village
Iron EnforcerOgham Manor
Iron SharpshooterOgham Manor
Tendril SentinelOgham Manor